IDC: “All eyes will be on Apple” as Meta’s VR strategy “isn’t sustainable”

Screenshot of promotional video for VR equipment.

Enlarge / The Oculus Quest 2.

A recent media release from market research firm IDC predicts that Meta (the parent company of Facebook) may not be able to compete in the mixed-reality business in the long run if its strategy remains unchanged.

The media release offers a bird’s-eye view of the virtual reality hardware marketplace. In the release, IDC research manager Jitesh Ubrani said that, while “Meta continues to pour dollars into developing the metaverse, [the company’s] strategy of promoting low-cost hardware at the expense of profitability isn’t sustainable in the long run.”

A similar concern was raised by tech industry analyst Ming-Chi Kuo late last month. Kuo predicted that Meta would make moves to scale down investment in virtual reality, creating an opening for Apple and other competitors. He also wrote that Meta’s practice of selling VR headsets at a loss is unsustainable.

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#apple, #ar, #bytedance, #idc, #meta, #oculus, #oculus-quest-2, #pico, #tech, #vr, #xr

Apple outs its invite-only program that rewards VIP forum members 

MacBook Pro back

Enlarge (credit: Samuel Axon)

Apple made its Community+ Program common knowledge this week. Similar to other tech companies like Dell, HP, and Microsoft, Apple has been rewarding the knowledgeable volunteers who frequently contribute to its online support community.

As spotted via iClarified on Wednesday, Apple launched the Apple Community+ Program webpage, which details a program that annually invites a small number of forum members to enjoy special rewards. An Apple rep told Ars Technica that while the webpage is new, the program “has been around for a few years.” It’s likely that since only a small number of people get to participate in the program, there hasn’t been much chatter about it before the page’s launch.

The Community+ members receive “special perks, white-glove experiences, and more,” according to the program’s page, but Apple didn’t specify what that means, and the company declined to provide Ars Technica with more details about the rewards.

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#apple, #tech

Belkin launches new 3-in-1 charger capable of fast-charging Apple Watch Series 7

the iphone 12 apple watch and airpods charge on belkins 3 in 1 wireless charger

Enlarge / Belkin’s new 3-in-1 MagSafe charging stand is identical to its predecessor, pictured above, but true change occurs within. (credit: Corey Gaskin / Ars Technica)

Belkin just launched its second 3-in-1 device capable of fast-charging the latest Apple Watch Series 7. The new Boost Charge Pro 3-in-1 MagSafe charging stand joins its pad-shaped sibling as the only other all-in-one solution that can charge your mobile Apple devices (MagSafe-compatible iPhones, AirPods, and Apple Watches) at the fastest wireless speeds possible.

When the Apple Watch Series 7 launched last year, it became the first Apple Watch to be fast-charge capable, cutting the protracted 2.5-hour charge time of previous generations in half. I noted it as my favorite feature in my review, and that’s because it not only made zero to 100 charges quicker, but it also made quick dashes on the charger much more efficient. For instance, only 45 minutes on the charger brought the Series 7 from zero to 80 percent. It was a big help in making sure the watch wouldn’t die right before I was about to go for a run or head to bed.

Belkin’s 3-in-1 Apple charger is one we’ve recommended before. The previous version, without fast-charging for the Apple Watch, made our list of the best iPhone 12 accessories, thanks to its sleek, modern aesthetics, and compact, efficient design. The newest version looks identical, hiding its important changes within. It was never the cheapest option, selling for $150, but its build quality and versatility bolstered its value then, as the addition of Apple Watch fast-charging does now at no additional cost.

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#apple, #ars-shopping, #belkin, #magsafe, #tech, #wireless-chargers

Avoiding USB-C on iPhones may get harder for Apple as Brazil considers mandate

Close-up shot of USB-C cable plug.

Enlarge (credit: Getty)

Brazil is the latest country to consider making USB-C charging a requirement for smartphones. On Tuesday, Anatel, Brazil’s National Telecommunications Agency, announced a public consultation for a proposal to make USB-C charging a requirement for all cell phones sold in the country.

Anatel’s announcement said it was following in the European Union’s footsteps. The EU’s USB-C policy will require all smartphones, tablets, digital cameras, and some other consumer electronics with wired charging to receive power over USB-C in order to be sold in the region. Laptops will eventually have to meet the requirement, too. Anatel is currently only discussing a mandate for phones in Brazil.

The regulator also noted that some US senators are seeking a universal charger strategy similar to the EU’s policy.

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#apple, #brazil, #iphone, #policy, #smartphones, #tech, #usb, #usb-c

Report: Apple is resurrecting its high-end HomePod smart speaker

apple homepod

Enlarge / Apple’s discontinued HomePod smart speaker. (credit: Jeff Dunn)

After officially killing off the HomePod last year, Apple will soon release a new version of the smart speaker, Bloomberg’s Mark Gurman reported in a Sunday newsletter.

The report detailed expectations without citing sources and said the speaker “is unlikely to arrive until” 2023. Gurman said the new HomePod is currently in development under the code name B620. It will reportedly use a new S8 processor that will also be used in the next Apple Watch. The New S8 “will have the same specifications as the S7, which was also the same as the S6,” Gurman said.

Bloomberg’s newsletter also said the new HomePod “will be closer to the original HomePod in terms of size and audio performance, rather than a new HomePod Mini.”

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#apple, #audio, #homepod, #smart-speakers, #speaker, #tech

Apple’s AR/VR headset will arrive in January 2023, analyst projects

An early augmented reality demo by Apple, using a smartphone instead of a headset.

Enlarge / An early augmented reality demo by Apple, using a smartphone instead of a headset. (credit: Apple)

Tech industry analyst Ming-Chi Kuo has offered the most specific prediction about a release date for an Apple augmented reality/virtual reality headset yet: January 2023.

Kuo has often made accurate, informed predictions about Apple’s plans in the past, based partly on information from sources in the company’s supply chain. On Thursday, he published a lengthy analysis of the VR headset industry and predicted that Apple’s device will “likely” arrive in January.

Kuo called the headset “the most complicated product Apple has ever designed,” noting that many current Apple suppliers are involved in the supply chain for the product. He also supported other recent leaks and speculation that the upcoming headset will not be exclusively or primarily focused on augmented reality (which places virtual options in real-world space) rather than virtual reality (which immerses the wearer in an entirely virtual space).

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#apple, #ar, #augmented-reality, #meta, #ming-chi-kuo, #mixed-reality, #tech, #tim-cook, #virtual-reality, #vr, #xr

13-inch MacBook Pro review: Apple’s M2 is a worthy follow-up to the M1

Apple’s new 13-inch MacBook Pro is a little tough to recommend given the options in Apple’s lineup, but that doesn’t change the key takeaway: The new, second-generation M2 chip doesn’t disappoint.

While Apple calls the 13-inch MacBook Pro its “most portable Pro laptop,” there’s nothing that’s particularly “Pro” about it. It has too few ports for power users, and it can’t touch the 14-inch MacBook Pro in performance—yet it offers little to draw would-be buyers away from the similarly specced and soon-to-be-launched MacBook Air redesign.

That said, the real story is that this is the first laptop Apple released with its second-generation ARM-based processors for Macs. The M2 is an exciting follow-up to the already impressive M1 and a promising herald of what’s to come to future Macs that deserve the Pro moniker.

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#13-inch-macbook-pro, #apple, #apple-m2, #apple-silicon, #ars-shopping, #features, #gadgetology, #laptop, #m2, #macbook, #macbook-pro, #notebook, #tech, #touch-bar

Bad news for cable: A major sports league will stream exclusively on Apple TV

Major League Soccer is coming to Apple TV.

Enlarge / Major League Soccer is coming to Apple TV.

Today, Apple and Major League Soccer (MLS) announced that the Apple TV app will offer streaming video of every MLS match for the next 10 years.

Apple claims that viewers “around the world” can “watch all MLS, Leagues Cup, and select MLS NEXT Pro and MLS NEXT matches in one place—without any local broadcast blackouts or the need for a traditional pay TV bundle.”

This will all be part of a “new MLS streaming service” that will become available in early 2023, with matches offered up through 2032. It will offer both live and on-demand video.

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#apple, #apple-tv, #cable-tv, #cord-cutting, #football, #major-league-soccer, #mls, #soccer, #sports, #streaming, #tech

Report reveals 15-inch MacBook Air release window, M2 Max core count

An Apple-made image of the 13.6-inch MacBook Air that was revealed earlier this week.

Enlarge / An Apple-made image of the 13.6-inch MacBook Air that was revealed earlier this week. (credit: Apple)

Apple is working on a 15-inch MacBook Air and a new 12-inch MacBook, according to Bloomberg, citing sources familiar with Apple’s plans. The sources also revealed details about the M2-family chips coming to Apple’s high-performance MacBook Pro computers.

The 15-inch Air will use the same overall design as the 13.6-inch MacBook Air revealed at the company’s WWDC keynote on Monday. That means an ultra-thin design with no tapered edges, plus a screen notch and a keyboard with function keys and Touch ID. The laptop is expected to use the same M2 processor as the one found in its smaller sibling.

The new laptop could arrive as soon as spring of 2023, the sources say. They also say Apple is working on a 12-inch MacBook that could arrive in late 2023 or early 2024—but that one is far enough out that Apple could still abandon its plans.

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#15-inch-macbook-air, #apple, #bloomberg, #m2, #m2-max, #macbook-air, #tech

Apple digs into its massive pile of cash to fund new Pay Later service

Pay Later was announced during the WWDC keynote on June 8.

Enlarge / Pay Later was announced during the WWDC keynote on June 8. (credit: Apple)

Apple is making its biggest move into finance by offering loans directly to consumers for its new buy now, pay later product, taking on a role played in its other lending services by banking partners such as Goldman Sachs.

Short-term loans made through the iPhone maker’s new Apple Pay Later service, announced on Monday, will be made through a wholly owned subsidiary, Apple Financing LLC, the company said.

Apple Pay Later will be accepted by the millions of US retailers that already take the iPhone’s mobile and online payments service, giving it a broad reach and an enviable customer base who can already afford to splash out on the company’s latest smartphone.

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#apple, #pay-later, #tech

Apple makes Xcode Cloud available to all developers

A Mac laptop running Xcode.

Enlarge / A Mac laptop running Xcode. (credit: Apple)

CUPERTINO, Calif.—Xcode Cloud, Apple’s continuous integration and delivery service (CI/CD), is exiting beta and will now be available to all developers, the company announced during its annual Worldwide Developer Conference (WWDC) on Monday.

Xcode Cloud was first announced during WWDC in June 2021. Since then, Apple has been slowly rolling it out to more developers. But now anyone can sign up for it. The service comes in several paid tiers, but the cheapest—25 hours at $14.99 per month—will be free through December 2023. More robust plans include 100 hours for $44.99 monthly, 250 hours for $99.99 monthly, and 1,000 hours for $399.99 monthly.

This is by no means the only CI/CD solution for Apple platform devs on the market, but it promises to offer deeper and easier integration with Apple’s existing development tools. It’s built into Xcode, the integrated development environment to make iPhone, iPad, and Mac apps. And it works directly with TestFlight (which lets developers distribute their apps to users for pre-release testing), App Store Connect, and more.

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#apple, #ci-cd, #continuous-delivery, #continuous-integration, #git, #software-development, #tech, #xcode, #xcode-cloud

Apple’s “next generation” of CarPlay plans to take over every screen in your car

Apple detailed significant updates to its CarPlay platform at its Worldwide Developers Conference (WWDC) on Monday.

During its keynote presentation, Apple gave what it termed a “sneak peek” of the “next generation” of the CarPlay standard, which allows iPhone users to control and view phone-based apps through their car’s dashboard. The company says the update will see CarPlay more deeply integrate with a car’s hardware, allowing it to display info across multiple screens in a host vehicle at a time when more and more cars are integrating more and more displays.

The idea, it would seem, is to make CarPlay into something closer to a whole-car interface, not just the phone-mirroring infotainment system it is today.

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#apple, #apple-carplay, #cars, #tech, #wwdc-2022

iPhones will be required to use USB-C charging by 2024 under EU policy

Extreme close-up photograph of USB cable.

Enlarge (credit: Tony Webster / Flickr)

The European Union (EU) has reached an agreement that will make USB-C charging no longer just a convenience but a requirement for iPhones and all other mobile phones by the fall of 2024. The plan extends to additional consumer electronics using wired charging, including digital cameras, tablets, and, at a later date, laptops.

Today’s announcement shows the EU Parliament and Council agreeing to terms for universal USB-C charging, something the parliament has spent 10 years arguing for. In September, the European Commission announced its intent to enact legislation requiring USB-C charging. The next step will be for the EU Parliament and Council to formally approve the agreement.

Once approved, the policy will also apply to handheld video game consoles, e-readers, earbuds, headphones, and headsets. Products in the named categories “that are rechargeable via a wired cable will have to be equipped with a USB Type-C port, regardless of their manufacturer,” the EU Parliament said in today’s announcement.

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#apple, #european-union, #iphone, #policy, #smartphones, #tech, #usb

iPadOS 16 has lots of updates, but new multitasking features require an M1 chip

True external display support is coming to M1-powered iPads in iPadOS 16.

Enlarge / True external display support is coming to M1-powered iPads in iPadOS 16. (credit: Apple)

CUPERTINO, Calif.—Apple formally announced the latest update to its iPad operating system, iPadOS 16, during the keynote presentation of its Worldwide Developers Conference (WWDC) on Monday. As usual, the tablet operating system will share many of the features and app updates introduced with the newest version of the iPhone-focused iOS, but it will also include a few iPad-specific changes to improve the multitasking and productivity capabilities of those larger devices.

An updated Collaboration feature, for instance, will allow users to work together in real time with specific apps. You’ll be able to send a document from Apple’s Pages app to a group through one “collaboration link,” allowing multiple users to edit the same file instead of everyone having to deal with their own copy. This ability appears to work similarly compared to apps like Google Docs. An entirely new app called FreeForm also provides a shared canvas for collaborative meetings, note-taking, sketching, and communication using FaceTime or Messages.

Speaking of Messages, the app is receiving the same updates that it’s getting in iOS 16 and macOS Ventura: the ability to edit or unsend recent messages, plus the ability to mark conversations as unread if you want to be reminded to come back to them later.

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#apple, #ipados-16, #ipads, #tech, #wwdc-2022

Here’s a first look at Apple’s redesigned M2 MacBook Air

A laptop on a table

Enlarge / Apple’s new MacBook Air. (credit: Samuel Axon)

CUPERTINO, Calif.—Today, Apple unveiled the first major redesign in a long while to its most popular laptop, the MacBook Air, and after a few minutes with the device, we can confirm that it feels quite different to hold compared to its predecessor.

The new laptop drops the tapered design of the previous model in favor of a flat, rectangular design reminiscent of the iPad Pro or last year’s 24-inch iMac redesign. It adds the new-and-improved returned MagSafe (as seen recently in the 14-inch and 16-inch MacBook Pro) and includes an unusual charger with a different shape and two USB-C ports.

We handled the device for a few minutes at Apple’s Cupertino headquarters and found it to be noticeably lighter than other recent Apple laptops (as its name suggests). But because it borrows those iPad, iMac, and MacBook Pro elements, it also looks and feels familiar—right down to the MacBook Pro’s screen notch and slightly taller display.

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#apple, #apple-m2, #hands-on, #laptop, #m2, #mac, #macbook, #macbook-air, #tech, #wwdc-2022

Apple’s new MetalFX Upscaling system will compete with AMD FSR, Nvidia DLSS

MetalFX Upscaling, as visually described by Apple at WWDC 2022.

Enlarge / MetalFX Upscaling, as visually described by Apple at WWDC 2022. (credit: Apple)

CUPERTINO, Calif.—At this year’s WWDC, Apple announced a surprising new system coming to its Metal 3 gaming API that may sound familiar to PC gamers: MetalFX Upscaling.

The system will leverage Apple’s custom silicon to reconstruct video game graphics using lower-resolution source images so that games can run more efficiently at lower resolutions while looking higher-res. This “temporal reconstruction” system sounds similar to existing offerings from AMD (FidelityFX Super Resolution 2.0) and Nvidia (Deep Learning Super-Sampling), along with an upcoming “XeSS” system from Intel. Based on how the system is described, it will more closely resemble AMD’s system, since M1 and M2 silicon do not include dedicated AI processing cores like Nvidia’s RTX series of graphics cards.

By announcing this functionality for some of the world’s most popular processors, Apple is arguably letting more game developers build their games and engines with image reconstruction—even if MetalFX Upscaling isn’t open source, unlike AMD’s FSR 2.0 system. Still, these image reconstruction systems typically have temporal anti-aliasing (TAA) in common. So long as game devs keep that kind of anti-aliasing in mind with their games and engines, they’ll be more likely to take advantage and thus run more efficiently on a wide range of consoles, computers, and smartphones.

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#apple, #gaming-culture, #wwdc, #wwdc-2022

Apple announces macOS 13 Ventura, the next major software update for the Mac

Apple announces macOS 13 Ventura, the next major software update for the Mac

Enlarge (credit: Apple)

CUPERTINO, Calif.—As expected, Apple has used the stage at its WWDC 2022 keynote to reveal the features and changes coming to macOS in the next major software update for the platform, macOS 13 Ventura.

Ventura’s headlining feature is a new multitasking interface called Stage Manager. It’s being billed as a way to fight window clutter on a busy desktop—enter Stage Manager mode, and one of your windows floats to the center of the screen, pushing your other windows into a compressed navigation column on the left of the screen. Click a different app window on the left, and it will fly to the center of the screen, knocking the app you were using before into the navigation column.

Spotlight also gets some handy quality-of-life updates, adding the ability to Quick Look search results directly from the Spotlight window, and the ability to run Shortcuts from within Spotlight. Safari picks up the ability to share groups of tabs with other users, letting all users add and remove tabs. The browser is also adding a FIDO-compliant security technology called PassKeys, which aim to replace passwords with cryptographically generated keys that sync between devices using iCloud Keychain. Sites that support PassKeys can be opened using TouchID or FaceID.

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#apple, #mac, #macos, #macos-13, #tech, #wwdc-2022

Apple’s MacBook Air gets a radical design and new M2 chip

Apple’s MacBook Air gets a radical design and new M2 chip

Enlarge (credit: Apple)

CUPERTINO, Calif.—The MacBook Air will soon get a total design overhaul, Apple announced today. Taking the virtual stage at the company’s summer developer conference, Apple representatives unveiled the new laptop, which includes the faster and more efficient M2 chip and design cues from the 24-inch iMac and the recently redesigned 14- and 16-inch MacBook Pro computers.

Before announcing the new 13.6-inch MacBook Air, Apple revealed the 5 nm M2 processor with four high-performance cores, four low-power efficiency cores, and a claimed 18 percent performance boost over the M1. The processor has up to a 10-core GPU, and Apple claimed up to 35 percent better graphics performance than the M1.

Performance aside, the 2022 MacBook Air looks notably different than its predecessor. It’s thinner and lighter at under 0.5 inches (11.3 mm thin) and 2.7 lbs (1.22 kg). And like the 24-inch iMac, it comes in several colors, albeit more boring shades called silver, space gray, starlight, and midnight. The display is also supposed to have thinner bezels. Further, it abandons the wedge-shaped design that has characterized the MacBook Air for years.

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#apple, #apple-m2, #m2, #macbook, #macbook-air, #tech, #wwdc-2022

Apple announces its next-gen M2 chip, promising 18% faster performance than M1

Apple announces its next-gen M2 chip, promising 18% faster performance than M1

Enlarge (credit: Apple)

CUPERTINO, Calif.—Exactly two years after Apple first announced the M1, its direct successor has finally been revealed. Apple executives and product managers presented details about the new chip—predictably dubbed the M2—during its annual developer conference.

The M2 is an improvement in many ways on the M1, but it’s not meant to one-up the higher-end M1 Pro, M1 Max, or M1 Ultra seen in the MacBook Pro and Mac Studio. M2 Pro, Max, and Ultra variants have higher CPU and GPU core counts that will still outspeed the M2’s performance improvements.

Like its predecessor, the M2 has eight CPU cores—four high-performance cores and four low-power efficiency cores. Apple says it will perform about 18 percent faster than the M1’s CPU  It also bumps the GPU cores from eight to 10, providing a 35 percent performance boost, though as with M1 we may see multiple versions of the M2 chip that ship with different numbers of GPU cores.

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#apple, #apple-m2, #apple-silicon, #arm, #cpu, #gpu, #m2, #npu, #tech, #wwdc-2022

watchOS 9 will bring medication tracking, new health and fitness features to the Apple Watch

watchOS 9 will bring medication tracking, new health and fitness features to the Apple Watch


CUPERTINO, Calif.—During the keynote presentation kickoff of its annual Worldwide Developers Conference, Apple revealed the first details about the next major software update for the Apple Watch: watchOS 9.

The forthcoming OS makes a big push in health and fitness, adding a bevy of new features for both. On the Fitness front, Apple is expanding workout metrics to include heart rate zones, as well as some running-specific data. The Running activity mode will calculate vertical oscillation, stride length, ground contact time, and power (in watts), which you can see at a glance on your Apple Watch. Users will also be able to race against previous times on frequent routes, aided by voice alerts for pacing. All activity modes will add heart rate zone data, as well. If you set an HR zone for your workout, you’ll receive alerts indicating whether you’re in or out of that zone.

Apple’s also adding a custom workout activity where the user can structure their own workouts with “work” and “recovery” intervals. Users will be able to set goals for pace, power, heart rate, and cadence, as well as heart rate zones. Alerts via haptic feedback and voice keep you updated on these metrics and tell you when to switch from each stage. For triathletes, the new Multisport activity tracking mode will switch from swimming, cycling, and running automatically.

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#apple, #apple-watch, #tech, #watchos, #watchos-9, #wwdc-2022

Apple takes cues from Watch UI for iOS 16

Apple takes cues from Watch UI for iOS 16

CUPERTINO, Calif.—iOS 16 will reach iPhones later this year, and as expected, it’s loaded with major changes.

Apple executives and product managers took the stage at the company’s Worldwide Developers Conference keynote to outline the upcoming features and changes, which include a focus on the lock screen.

iOS 16 brings more personalization options to the lock screen, like a “depth effect” where you can make a selected photo appear in front of the time. You can also press and hold to customize the lock screen and swipe to try out different styles, like black-and-white and other color filters, and font and color options for the text and time.

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#apple, #ios, #ios-16, #ipad, #ipados, #ipados-16, #iphone, #tech, #wwdc-2022

Big Tech pulls out all the stops to halt “self-preferencing” antitrust bill

Big Tech pulls out all the stops to halt “self-preferencing” antitrust bill

Enlarge (credit: FT | Reuters | Unsplash)

Amazon and Alphabet are spearheading what is shaping up to be the most intense political campaign by corporate America in recent history as part of a last-ditch attempt to stop Congress from passing laws to curb their market power.

The companies are targeting a “self-preferencing” bill which would prevent large online platforms from using their dominance in one field to give other products an unfair advantage — for example, Alphabet using its Google search engine to promote its travel or shopping products.

If the bill goes through, it is likely to lend momentum to a wave of legislation aimed at strengthening America’s competition rules, in what could be the biggest update of the country’s antitrust rules in a generation.

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#amazon, #antitrust, #apple, #google, #meta, #policy, #tech

Liveblog: All the news from Apple’s WWDC 2022 keynote

The image Apple shared alongside the WWDC 2022 announcement.

Enlarge / The image Apple shared alongside the WWDC 2022 announcement. (credit: Apple)

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CUPERTINO, Calif.—At 10 am Pacific Time (1 pm EDT) this Monday, June 6, Apple will host the keynote presentation at its annual Worldwide Developers Conference. The streaming/in-person hybrid event will include new announcements about iOS, macOS, and much more, and we’ll be liveblogging all the updates as they happen right here.

We recently published a list of predictions and expectations for the event, so you can get caught up there if you haven’t been following the rumor mill closely up to this point. We’re sure to see major new versions of every Apple operating system, plus various announcements that will be relevant to developers for Apple’s platforms.

We might also see new hardware and consumer products. It has been two years since the M1 chip was announced, and this would be the ideal event to reveal the first details about its successor, the M2—as well as any Macs that might include it. Leaks have suggested that it includes a redesigned MacBook Air, but that might not be all.

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#apple, #tech, #wwdc-2022

What to expect at WWDC 2022: iOS 16, M2, and more

The image Apple shared alongside the WWDC 2022 announcement.

Enlarge / The image Apple shared alongside the WWDC 2022 announcement. (credit: Apple)

June 6 marks the beginning of Apple’s annual developer conference, WWDC. The week-long event will kick off with a keynote at 10 am PST on Monday loaded with announcements about new software features across Apple’s various platforms.

For the first time since before the COVID-19 pandemic started, there will be a significant in-person audience for WWDC, too. And there will be countless sessions during the week on programming APIs, Swift features, and so on. But for most people around the world, new operating systems and hardware announcements are the main draw—and we’ll see a few of those during the keynote on Monday.

It’s important to note that WWDC isn’t typically focused on product announcements for consumers. It’s a place where Apple introduces new technologies and tools to developers.

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#apple, #apple-m2, #ar, #ios, #ios-16, #ipados, #ipados-16, #m2, #mac-mini, #mac-pro, #macbook-air, #macbook-pro, #macos-13, #tech, #tvos, #tvos-15, #vr, #watchos, #watchos-9, #wwdc, #wwdc-2022, #xr

As disruptions in China continue, Apple will start making iPads in Vietnam

The back of the 2019 iPad Air

Enlarge / The back of the 2019 iPad Air. (credit: Samuel Axon)

In the face of COVID lockdown-related supply disruptions, Apple is moving some iPad production from China to Vietnam, according to Nikkei Asia. The company is also taking other measures with its suppliers to soften the blow of supply issues in China.

This is not Apple’s first attempt to move some production out of China. Some iPhones have been made in India, a small number of Macs have been assembled in the United States, and Vietnam is already a major factor in AirPods production.

Apple was looking to move more production to Vietnam in 2020 and 2021, but it had to postpone some of its plans as COVID-19 surges hit the country.

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#apple, #ipad, #supply, #supply-lines, #tech, #tim-cook, #vietnam

Same price, different niche: New Dell UltraSharp matches Studio Display at $1,600

A large computer monitor with a bulky webcam

Enlarge / We checked out the Dell UltraSharp U3223QZ in person in January. (credit: Scharon Harding)

On Tuesday, Dell listed the UltraSharp U3223QZ monitor for $1,600. The display would like to justify its price with a generously sized 32-inch IPS panel that claims twice the contrast as typical IPS monitors, an integrated 4K webcam, and 4K resolution. The four-figure asking price, along with the built-in camera, USB-C connectivity, and sleek finish put it in company with Apple’s 27-inch, 5K Studio Display. Both monitors provide unique options for people with larger budgets seeking elevated image quality, particularly Mac owners. But despite identical price tags, their best audiences significantly differ.

Dell UltraSharp U3223QZ vs. Apple Studio Display specs

While appealing to Windows users with ultralight PCs with USB-C power connections, Dell’s UltraSharp monitor line is also popular among Mac owners due to USB-C power delivery (PD), a stylish silver color, and thin bezels that complement the Apple aesthetic.

But a quick overview of the two monitors’ specs already provides insight into the different experiences you can expect from the $1,600 displays (note that all specs are manufacturer claims):

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#apple, #dell, #monitors, #tech

New data shows only two browsers with more than 1 billion users

Safari on a Mac, displaying the Google Chrome website.

Enlarge / Safari on a Mac, displaying the Google Chrome website. (credit: Samuel Axon)

Apple’s Safari web browser has more than 1 billion users, according to an estimate by Atlas VPN. Only one other browser has more than a billion users, and that’s Google’s Chrome. But at nearly 3.4 billion, Chrome still leaves Safari in the dust.

It’s important to note that these numbers include mobile users, not just desktop users. Likely, Safari’s status as the default browser for both the iPhone and iPad plays a much bigger role than its usage on the Mac.

Still, it’s impressive given that Safari is the only major web browser not available on Android, which is the world’s most popular mobile operating system, or Windows, the most popular desktop OS.

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#apple, #browser, #chrome, #google, #google-chrome, #market-share, #safari, #tech, #web-browser

Remembering Apple’s Newton, 30 years on

Remembering Apple’s Newton, 30 years on


Thirty years ago, on May 29, 1992, Apple announced its most groundbreaking and revolutionary product yet, the Newton MessagePad. It was released to great fanfare a year later, but as a product, it could only be described as a flop. Widely mocked in popular culture at the time, the Newton became a poster child for expensive but useless high-tech gadgets. Even though the device improved dramatically over time, it failed to gain market share, and it was discontinued in 1997. Yet while the Newton was a failure, it galvanized Apple engineers to create something better—and in some ways led to the creation of the iPad and the iPhone.

The vision thing

Steve Jobs, who co-founded Apple in 1976, had wooed marketing guru John Sculley away from PepsiCo to become the new Apple CEO in 1983. However, their relationship broke down, and Jobs resigned from Apple two years later after a bitter power struggle. Although Sculley made Apple profitable by cutting costs and introducing new Macintosh models, he felt lost without Apple’s visionary founder. So when Apple Fellow Alan Kay burst into Sculley’s office and warned him that “next time, we won’t have Xerox” (to borrow ideas from), he took it seriously.

In 1986, Sculley commissioned a team to create two “high concept” videos for a new type of computing device that Apple could conceivably build in the future. These “Knowledge Navigator” promos showed a foldable, tablet-like device with a humanoid “virtual assistant” that interacted via spoken instructions. While some derided the impracticality of these sci-fi vignettes, they fired up Apple employees and got them thinking about the future of computing.

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#apple, #features, #newton, #tech

Apple raises worker pay amid unionization, inflation, and more

The branding on the front of an Apple Store retail location.

Enlarge / The branding on the front of an Apple Store retail location. (credit: Smith Collection/Gado/Getty Images)

Apple plans to raise the starting pay of its hourly workers, according to a Wall Street Journal report. In the US, employees’ pay will be at least $22 per hour, which could be higher in some markets. That’s 45 percent higher than it was in 2018.

Additionally, Apple plans to increase starting salaries for corporate workers in the United States. It will also move up some employees’ annual reviews by several months to enact pay increases as soon as July.

In a statement, an Apple spokesperson said:

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#apple, #apple-store, #tech, #unionization, #unions

Prominent ex-Tesla self-driving car exec leaves Apple for greener pastures

A building at Apple Park, the company's Cupertino, California, HQ.

Enlarge / A building at Apple Park, the company’s Cupertino, California, HQ. (credit: Apple)

Apple has reportedly been working on self-driving car technology since 2014, but it has faced a series of prominent employee departures over the past year. As reported Wednesday by Bloomberg, the latest is CJ Moore, who had only just joined the company last August.

Before joining Apple, Moore was Tesla’s director of autopilot, where he worked on self-driving cars even as he contradicted Tesla CEO Elon Musk’s bold timeline for the project when speaking with California regulators. It’s unclear exactly what Moore’s work has been at Apple since joining the company.

In any case, he’s now moving to lidar company Luminar Technologies, which has been aggressively hiring prominent directors and executives from tech and automobile giants. At Luminar, Moore will lead the global software development for lidar-based features to ensure passengers’ safety in autonomous vehicles.

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#apple, #autonomous-vehicles, #cj-moore, #project-titan, #self-driving-cars, #tech

The full saga of Apple’s troubled mixed reality headset has been revealed

A man in a tee-shirt sits onstage.

Enlarge / Jony Ive speaks onstage during the 2017 New Yorker TechFest in New York City. (credit: Brian Ach/Getty Images)

A series of reports in The Information paint a detailed picture of progression, politics, and problems facing Apple’s plan to develop a virtual, augmented, or mixed reality headset since the initiative picked up steam back in 2015.

Citing several people familiar with the product, including some who worked on it directly, the reports describe a contest of wills over the direction of the device. The standoff was between Apple’s mixed reality product team (called the “Technology Development Group”) and famed Apple designer Jony Ive and his industrial design team. The report sheds light on Apple’s direction for the device, which Bloomberg recently reported is nearing launch.

They also claim that Apple CEO Tim Cook has been relatively hands-off from the product compared to others like the iPhone, and that the Technology Development Group’s location in a separate office from the main Apple headquarters has been a source of problems and frustration.

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#apple, #ar, #augmented-reality, #jonathan-ive, #jony-ive, #mike-rockwell, #mixed-reality, #reality-os, #ros, #tech, #tim-cook, #virtual-reality, #vr, #xr

New USB-C dock triples M1 Mac external monitor support, Anker says

Anker 563 USB-C dock

Enlarge (credit: Anker/YouTube)

If you have an M1-based Mac, Apple says you’re limited to just one external monitor. But Anker, which makes power banks, chargers, docks, and other accessories, this week released a dock that it says will boost your M1 Mac’s max monitor count to three.

The 4250 Anker 563 USB-C docking station, spotted by MacRumors, connects to a USB-C port on your computer (which doesn’t have to be a Mac) and can also charge a laptop at up to 100 W. Of course, you’ll also have to plug in the dock’s 180 W power adapter. Once connected, the dock adds the following ports to your setup:

  • 2x HDMI (version not specified)
  • 1x USB-C (3.1 Gen 1): charges devices at up to 30 W
  • 1x USB-A (3.1 Gen 1): charges devices at up to 7.5 W
  • 2x USB-A (2.0)
  • 1x 3.5 mm headphone jack
  • 1x Ethernet

You’ll need the two HDMI ports and DisplayPort to add three monitors to an M1 MacBook. There are some notable limitations, though.

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#apple, #dock, #monitors, #tech

Apple details new iPhone features like door detection, live captions

Global Accessibility Awareness Day is Thursday, so Apple took to its newsroom blog this week to announce several major new accessibility features headed to the iPhone, Apple Watch, iPad, and Mac.

One of the most widely used will likely be Live Captions, which is coming to iPhone, Mac, and iPad. The feature shows AI-driven, live-updating subtitles for speech coming from any audio source on the phone, whether the user is “on a phone or FaceTime call, using a video conferencing or social media app, streaming media content, or having a conversation with someone next to them.”

The text (which users can resize at will) appears at the top of the screen and ticks along as the subject speaks. Additionally, Mac users will be able to type responses and have them read aloud to others on the call. Live Captions will enter public beta on supported devices (“iPhone 11 and later, iPad models with A12 Bionic and later, and Macs with Apple silicon”) later this year.

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#accessibility, #apple, #apple-watch, #global-accessibility-awareness-day, #ios, #ipad, #ipados, #iphone, #tech, #watchos

MacBook buying guide: The right M1 laptop for each use case

Two 2021 MacBook Pro models side-by-side.

Enlarge / Two 2021 MacBook Pro models side-by-side. (credit: Samuel Axon)

Over the past two years, Apple has completed an overhaul of its entire laptop lineup. That means it’s as good a time as any for people who have been holding out on upgrading an older MacBook to dive in.

But which MacBook is the best one to pick up? That depends a lot on your specific use case, and that’s what we’ll explore here today.

Typically, buying guides pick the diamonds out of the rough—the “rough” being hundreds of subpar products. But when recommending a MacBook, it’s a simpler affair. There aren’t that many of them to pick from. But because they typically cannot be upgraded, there are some consequential choices you’ll need to make before buying.

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#14-inch-macbook-pro, #16-inch-macbook-pro, #apple, #features, #macbook, #macbook-air, #macbook-pro, #macos, #tech

iOS 15.5 and macOS 12.4 bring updates to Podcasts, digital payments, and more

Apple's Studio Display received a firmware update today to improve its webcam performance.

Enlarge / Apple’s Studio Display received a firmware update today to improve its webcam performance. (credit: Andrew Cunningham)

Apple released new software updates for all of its platforms on Tuesday. That includes the following:

  • iOS 15.5 for iPhones and the iPod touch
  • iPadOS 15.5 for iPads
  • macOS 12.4 for Macs
  • watchOS 8.6 for the Apple Watch
  • tvOS 15.5 for the Apple TV
  • HomePod Software 15.5 for HomePods
  • Studio Display Firmware 15.5 for the Studio Display
  • Switch Playgrounds 4.1 for iPad and Mac

These are almost certainly the last updates before the company’s annual developer conference, which is scheduled to kick off on June 6. Among other things, Apple will announce iOS and iPadOS 16, macOS 13, and watchOS 9 at the conference, but those updates won’t arrive until later this year.

iOS 15.5

Today’s iOS update offers just enough new user-facing features to earn that 15.x label instead of 15.x.x, which is usually reserved for bug fixes and the like.

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#apple, #apple-studio-display, #apple-tv, #apple-watch, #homepod, #ios, #ios-15-5, #ipad, #iphone, #ipod-touch, #mac, #macos, #macos-12-4, #swift-playgrounds, #tech, #tvos, #tvos-15-5, #watchos, #watchos-8-6

Apple and Google’s outdated apps ban would cut each store by a third

Apple and Google’s outdated apps ban would cut each store by a third

(credit: Apple)

Both members of our favorite mobile duopoly, Google and Apple, recently announced plans to cull outdated apps in their respective app stores. Last month, both companies decided any app that hadn’t been updated in two years would be removed. Early in April, Google announced a two-year cutoff plan that would kick-in in November, and later in the month, Apple started emailing developers, giving them 30 days’ notice to update or be removed. It’s hard to know what culling two-year-old apps will look like, so exactly how many apps are we talking about?

CNET has data from the analyst firm Pixalate, which says the two-year cutoff would remove 869,000 apps from Google Play and around 650,000 from the App Store. That’s about a third of each store’s current total app selection. Those numbers would have Google Play changing from 2.6 million apps to 1.7 million apps and the App Store from 1.95 million apps to 1.3 million.

That Google number is an estimate since Google officially said the cutoff point is two years. Apple has not publicly specified a cutoff point. The company has only personally emailed developers, saying it is removing apps that have “not been updated in a significant amount of time,” but some developers have pegged this date as two years.

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#app-store, #apple, #google, #google-play-store, #tech

Report: Apple is testing USB-C iPhone models for 2023

2021's iPhone 13 still uses Apple's proprietary Lightning port.

Enlarge / 2021’s iPhone 13 still uses Apple’s proprietary Lightning port. (credit: Samuel Axon)

Apple is testing iPhones that use the industry-standard USB-C port, according to a new report in Bloomberg citing people with knowledge of the situation.

Since 2012, Apple’s smartphones have used the company’s proprietary Lightning connector. But more recently, the slightly larger USB-C port has come to dominate consumer electronics, including most of Apple’s other products. Consumers, reviewers, and even government regulators have called for Apple to drop Lightning in favor of USB-C in recent years.

This has led Apple to a tough spot, with three possible paths forward, each of which has some major downsides.

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#apple, #bloomberg, #iphone, #lightning, #tech, #usb-c

Goodbye, iPod: Apple stops making last model

A click-wheel video iPod, perhaps the most iconic iPod model. This one went away a long time ago, but its last living relative's days have come to an end, too.

Enlarge / A click-wheel video iPod, perhaps the most iconic iPod model. This one went away a long time ago, but its last living relative’s days have come to an end, too. (credit: Aurich Lawson)

One of the most popular and iconic gadget brands in history is taking its last breath today. Apple announced that it will no longer make the iPod Touch, the last device to carry the iPod name.

Apple says you’ll only be able to buy the $199 iPod Touch from its stores until the current stock sells out. There’s still a store page for the iPod on Apple’s website, but it’s not easily discoverable in the main site navigation, and it carries a “while supplies last” marker.

The current iPod Touch model isn’t actually all that old—it debuted in 2019—but that was just a minor refresh, and Apple hasn’t introduced a wholly new iPod model in many years.

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#apple, #ipod, #ipod-touch, #mp3-player, #tech

Prominent Apple staffers write letters to management, resign over office return

An enormous ring-shaped building on a green campus.

Enlarge / Apple’s global headquarters in Cupertino, California. (credit: Sam Hall/Bloomberg via Getty Images)

Apple’s efforts to return its workers to the office are facing continuing resistance from an organized group of employees, and at least one prominent resignation has taken place over the issue.

The Verge reporter Zoë Schiffer tweeted on Saturday that Ian Goodfellow, a director of machine learning at Apple, will leave the company. He cited the return-to-office plan as a reason for his departure. “I believe strongly that more flexibility would have been the best policy for my team,” he said in a note to fellow staffers, according to Schiffer’s tweet.

The current policy occasionally varies by team and role, but generally, Apple has already asked employees to visit the office for one or two days a week. On May 23, many of Apple’s employees will be required to go to the office at least three days per week.

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#apple, #remote-work, #return-to-office, #tech, #work-from-home

Despite the Epic v. Apple battle, Fortnite is officially back on the iPhone

Fortnite on Xbox Cloud Gaming.

In an about-face, Epic Games has made Fortnite available on Microsoft’s Xbox Cloud Gaming streaming service. Among other things, that means the massively popular game is officially available to play on the iPhone again for the first time since it was pulled in the midst of the recent legal battle between Epic and Apple.

A post on Microsoft’s Xbox blog specifies that all you need to play Fortnite on just about any device with a screen is a Microsoft account, Internet access, and the device.

Fortnite is a free-to-play game, and for the first time, Xbox Cloud Gaming is also free-to-play, so long as the game you want to play is Fortnite. The company’s cloud-gaming service is normally restricted to paying Xbox Game Pass Ultimate subscribers, but Fortnite is receiving an exception and works in any web browser with nothing more than a free Xbox login. Microsoft writes that it plans to introduce more free-to-play cloud games that don’t require paid Xbox Game Pass Ultimate subscriptions in the future.

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#apple, #epic-games, #epic-v-apple, #epic-vs-apple, #fortnite, #ios, #iphone, #tech

Apple, Google, and Microsoft want to kill the password with “Passkey” standard

The first Thursday of May is apparently “World Password Day,” and to celebrate Apple, Google, and Microsoft are launching a “joint effort” to kill the password. The major OS vendors want to “expand support for a common passwordless sign-in standard created by the FIDO Alliance and the World Wide Web Consortium.”

The standard is being called either a “multi-device FIDO credential” or just a “passkey.” Instead of a long string of characters, this new scheme would have the app or website you’re logging in to push a request to your phone for authentication. From there, you’d need to unlock the phone, authenticate with some kind of pin or biometric, and then you’re on your way. This sounds like a familiar system for anyone with phone-based two-factor authentication set up, but this is a replacement for the password rather than an additional factor.

A graphic has been provided for the user interaction:

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#apple, #google, #microsoft, #passkey, #password, #tech

Apple clarifies its controversial app removal emails with a clearer policy statement

Stock photograph of a smartphone being used in the dark.

Enlarge / Apps on an iPhone. (credit: Wiyre Media / Flickr)

Last month, an email sent by Apple to many app and game developers led to confusion and frustration about the role in the App Store of apps that aren’t intended to be long-term services. Now Apple has published a news release targeted at developers to clarify the confusion and soften the frustration.

The initial email warned recipients that their apps would face removal from the App Store because they had not been updated in a “significant amount of time.” The email told each developer they would have to submit an update for their affected app or apps within 30 days to avoid removal. A related support document clarified that submitting an update after 30 days could lead to a removed app being reinstated.

Developers took to Twitter and other online platforms, claiming that many of the apps in question still work perfectly on modern hardware and should be seen as completed works rather than ongoing services with continual updates. Some also found examples of apps that have not been updated in many years that have apparently not faced removal, suggesting that Apple was inconsistent in how it applies the policy.

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#app-store, #apple, #tech

DIY Apple Studio Display uses 2014 iMac to save $730

DIY Apple Studio Display uses 2014 iMac to save $730

Enlarge (credit: Luke Miani/YouTube)

Apple’s Studio Display is much less expensive than its $5,000 Pro Display XDR. But with a starting price of $1,600, it’s not cheap. For those who need 14,745,600 pixels, though, like video editors and graphic designers, there are few options besides Apple’s costly monitor, especially since Apple discontinued its 27-inch 5K iMac desktop upon announcing the Studio Display in March.

That didn’t stop YouTuber Luke Miani from finding an old iMac and turning it into a makeshift Studio Display for about $870, webcam and 5K included.

In a video describing the process, Miani noted that the panel performance of the Studio Display is similar to what Apple has been offering for years, so he opted to use a 2014 iMac rather than the most recent 2020 27-inch iMac for his project. The iMac cost Miani $620, he said.

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#apple, #imac, #studio-display, #tech

Apple has made nearly $100 billion so far this year

Adding the M1 chip to the iPad Air didn't move the needle much for the iPad lineup's revenue this quarter.

Enlarge / Adding the M1 chip to the iPad Air didn’t move the needle much for the iPad lineup’s revenue this quarter. (credit: Samuel Axon)

Apple reported its earnings for Q2 2022 to investors on Thursday. Once again, the company beat analyst expectations and posted massive revenues and profits across most of its product lines. The only category that saw a drop in year-over-year revenue was the iPad.

Q2 2022 largely included the months of January, February, and March 2022. For that period, Apple reported $97.3 billion in revenue, up 9 percent year-over-year, with a profit of $25 billion.

Apple rolls up each product into one of five categories to report revenue to investors. The services category includes iCloud, the App Store, Apple Card, and Apple Music. The Other Products category includes both the Apple Watch and AirPods, as well as a smorgasbord of others that don’t neatly fit in the other devices. The iPhone, Mac, and iPad categories are self-explanatory.

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#apple, #earnings, #ipad, #q2-2022, #tech, #tim-cook

Apple launches self-service repair program for iPhone users in the US

First announced in November, Apple is now selling and renting parts to customers who want to repair their iPhones.

In a blog post, Apple describes the program, which closely matches what was previously announced. You can now visit an online “Self Service Repair Store” to read repair manuals and order tools and ports. The store is only available in the United States for now, but it’s coming to other countries later this year. The first additional countries will be in Europe, Apple says.

The store offers more than 200 parts and tools. Apple says the parts are the same as those used in Apple’s network of authorized repair providers.

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#apple, #ifixit, #iphone, #iphone-12, #iphone-13, #iphone-se, #right-to-repair, #self-service-repair, #tech

Apple will delist App Store apps that haven’t been updated recently

Screenshot of App Store icon.

Enlarge / Apple’s App Store. (credit: Silas Stein/picture alliance via Getty Images)

Apple plans to imminently remove games and apps on the App Store that have not been recently updated if developers don’t submit an update for approval within 30 days. This news comes from screenshots and claims shared by various app developers and reporting by The Verge.

Here’s the text of the email that went out to developers:

This app has not been updated in a significant amount of time and is scheduled to be removed from sale in 30 days. No action is required for the app to remain available to users who have already downloaded the app.

You can keep this app available for new users to discover and download from the App Store by submitting an update for review within 30 days.

If no update is submitted within 30 days, the app will be removed from sale.

It’s not clear whether this rule means users must keep the app installed on their devices to continue to access it or if it will be available from the previously downloaded apps list even if the app is no longer listed on the store.

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#app-store, #apple, #apple-app-store, #developers, #indie-games, #ios, #ipad-apps, #iphone-apps, #tech

Your iOS app may still be covertly tracking you, despite what Apple says

Your iOS app may still be covertly tracking you, despite what Apple says

Enlarge (credit: Getty Images)

Last year, Apple enacted App Tracking Transparency, a mandatory policy that forbids app makers from tracking user activity across other apps without first receiving those users’ explicit permission. Privacy advocates praised the initiative, and Facebook warned it would spell certain doom for companies that rely on targeted advertising. However, research published last week suggests that ATT, as it’s usually abbreviated, doesn’t always curb the surreptitious collection of personal data or the fingerprinting of users.

At the heart of ATT is the requirement that users must click an “allow” button that appears when an app is installed. It asks: “Allow [app] to track your activity across other companies’ apps and websites?” Without that consent, the app can’t access the so-called IDFA (Identifier for Advertisers), a unique identifier iOS or iPadOS assigns so they can track users across other installed apps. At the same time, Apple also started requiring app makers to provide “privacy nutrition labels” that declared the types of user and device data they collect and how that data is used.

Loopholes, bypasses, and outright violations

Last week’s research paper said that while ATT in many ways works as intended, loopholes in the framework also provided the opportunity for companies, particularly large ones like Google and Facebook, to work around the protections and stockpile even more data. The paper also warned that despite Apple’s promise for more transparency, ATT might give many users a false sense of security.

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#apple, #apps, #biz-it, #ios, #privacy, #tracking

Developer logs reveal details about the M2 in several new Macs

The 14- and 16-inch MacBook Pro are among the new Macs that will get the M2 treatment.

Enlarge / The 14- and 16-inch MacBook Pro are among the new Macs that will get the M2 treatment. (credit: Samuel Axon)

Apple is in the late stages of readying several new Mac models built on the forthcoming M2 chip, according to a report from Bloomberg citing both developer logs and people familiar with the matter.

Over the past couple of years, Apple has been transitioning nearly its entire Mac product line from Intel’s chips to Apple’s system on a chip, which includes a CPU, GPU, NPU, ISP, and more. The first generation of Macs running on Apple’s silicon used the M1 chip and its more powerful variants, the M1 Pro, M1 Max, and M1 Ultra.

Now Apple plans to introduce the M2, an evolutionary step from the M1.

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#13-inch-macbook-pro, #14-inch-macbook-pro, #16-inch-macbook-pro, #apple, #m2, #m2-max, #m2-pro, #mac, #mac-mini, #mac-pro, #macbook, #macbook-air, #macbook-pro, #tech

Meta announces plans to monetize the Metaverse, and creators are not happy

A purchase confirmation dialog in Horizon Worlds.

Enlarge / A purchase confirmation dialog in Horizon Worlds. (credit: Meta)

Meta, the company formerly known as Facebook, announced some initial plans on Wednesday to allow content creators to monetize in its would-be Metaverse platform, Horizon Worlds. Meta’s planned revenue share for contributors’ creations could add up to nearly 50 percent.

Horizon Worlds is a network of shared 3D spaces that is currently exclusively available on Oculus Quest headsets. (Meta has plans to bring it to mobile, game consoles, and desktop VR in the coming months and years.)

There are already people creating spaces for Horizon Worlds, including a virtual yoga studio and a Second Life-like fast-food brand integration in the form of the “Wendyverse.” But to date, Horizon Worlds has not offered the tools for creators to make a living creating that content like they could on similar services like Roblox.

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#apple, #ar, #facebook, #horizon-worlds, #mark-zuckerberg, #meta, #metaverse, #oculus, #oculus-quest, #tech, #vr

Tim Cook delivers speech railing against “data industrial complex,” sideloading

Apple CEO Tim Cook speaks at the IAPP 2022 conference.

Enlarge / Apple CEO Tim Cook speaks at the IAPP 2022 conference. (credit: Apple)

Apple CEO Tim Cook took to the stage at the annual International Association of Privacy Professionals (IAPP) conference on Tuesday to talk about privacy, security, ad tracking, and sideloading.

Calling privacy “one of the most essential battles of our time,” Cook lambasted companies that moneteize large user data collection operations, comparing them to real-world stalkers.

By contrast, he claimed that Apple maintains “a commitment to protecting people from a data industrial complex built on a foundation of surveillance.” To vigorous applause from the audience of privacy professionals, he voiced his support for US privacy regulations akin to those passed in Europe in recent years.

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#apple, #apple-app-store, #iapp, #iapp-2022, #privacy, #sideloading, #tech, #tim-cook