Apple’s AR/VR headset will arrive in January 2023, analyst projects

An early augmented reality demo by Apple, using a smartphone instead of a headset.

Enlarge / An early augmented reality demo by Apple, using a smartphone instead of a headset. (credit: Apple)

Tech industry analyst Ming-Chi Kuo has offered the most specific prediction about a release date for an Apple augmented reality/virtual reality headset yet: January 2023.

Kuo has often made accurate, informed predictions about Apple’s plans in the past, based partly on information from sources in the company’s supply chain. On Thursday, he published a lengthy analysis of the VR headset industry and predicted that Apple’s device will “likely” arrive in January.

Kuo called the headset “the most complicated product Apple has ever designed,” noting that many current Apple suppliers are involved in the supply chain for the product. He also supported other recent leaks and speculation that the upcoming headset will not be exclusively or primarily focused on augmented reality (which places virtual options in real-world space) rather than virtual reality (which immerses the wearer in an entirely virtual space).

Read 5 remaining paragraphs | Comments

#apple, #ar, #augmented-reality, #meta, #ming-chi-kuo, #mixed-reality, #tech, #tim-cook, #virtual-reality, #vr, #xr

Apple’s “realityOS” surfaces in GitHub commits, App Store logs

An enormous ring-shaped building on a green campus.

Enlarge / Apple’s global headquarters in Cupertino, California. (credit: Sam Hall/Bloomberg via Getty Images)

Software developers have discovered apparent references to a new Apple operating system called “realityOS” in App Store upload logs and in GitHub repositories used by the company.

The references were shared widely by developers Rens Verhoeven and Steve Troughton-Smith on Twitter. Verhoeven tweeted:

The tweet was accompanied by a screenshot from the logs that included “com.apple.platform.realityos” alongside a similar reference for an existing platform, “com.apple.platform.watchos.”

Read 7 remaining paragraphs | Comments

#apple, #ar, #augmented-reality, #github, #ios, #mark-gurman, #ming-chi-kuo, #mixed-reality, #realityos, #rens-verhoeven, #ros, #steve-troughton-smith, #tech, #virtual-reality, #vr, #xr

Apple’s first headset will focused on “high-quality” games, reporter claims

An augmented reality demo by Apple.

Enlarge / An augmented reality demo by Apple. (credit: Apple)

In the past few days, two new reports have shed light on the specifications and strategy behind Apple’s upcoming mixed reality headset. Both claim that Apple is on a path to launching its first augmented reality/virtual reality headset as soon as next year and that the product will feature ultrahigh-end specifications and technologies.

Writing in his weekly Bloomberg newsletter, reporter Mark Gurman says the new headset will feature “advanced” chips, displays, and sensors and that it will have “avatar-based features.” That latter point indicates that Apple has a similar vision for how the headset could be used to that of Meta, whose CEO Mark Zuckerberg has been declaring a vision of social interconnectedness through AR and VR experiences.

Gurman also writes that Apple’s first headset will be a mixed reality one, supporting both VR and AR applications. The long-rumored consumer AR glasses will come much later, “years down the road.” While investment has been pouring into research on AR technology, there remain numerous major technological roadblocks to mass-market consumer AR glasses, and it is unclear when all that investment might translate into a viable, mainstream product.

Read 3 remaining paragraphs | Comments

#apple, #ar, #augmented-reality, #bloomberg, #mark-gurman, #ming-chi-kuo, #mixed-reality, #tech, #virtual-reality, #vr, #xr